Showing posts with label game design. Show all posts
Showing posts with label game design. Show all posts
Saturday, June 18, 2016
Interface Euphoria 17.0
A lot of life's meaning as I know it amounts to statements such as the following:
'Possibly TRUE!'
'Let's open this silver thing'
'They are dancers, dancing, dancing!'
'Until a firey age when this age shall pass!'
Labels:
game design,
gamification,
interface euphoria 17.0,
library of alexandria,
meaningful dialogue,
meaningful statements,
minimalist gaming,
virtual reality,
VR
GOOOD GUIDE ME VSVSVI should stretch, and avoid adventure. Known as Philosopher, Artist, Inventor, Poet. I live in New Haven near Yale University though I have never been an official student. Known mainly as a writer at Quora.com and as an Amazon author.
Thursday, December 3, 2015
Info-Struct 1 (from years ago)
A kind of game based on a variety of truths. As I say, God might be found there. This writing is re-constructed from a work that has been missing since my previous blog was over-written.
0. Categories, which are properties.
1. The aperture: a symbol that can be modified with different results.
2. The Logicum: formulae based on the aperture and the categories.
3. The Info-Struct: metaphorical landscape used to develop knowledge.
4. Archetypes: objects found in the metaphorical landscape, such as perpetual motion machines, invisibility cloaks, etc.
5. The Agons: A.I. personalities whose precepts reflect the landscape of categorical forms.
6. The Modae: ideal behaviors created by the interaction with the Agons.
7. The Modulus: metaphysical forms that exist in the ideal landscape, or beyond ideal.
8. The Personality: God, who might live there, based on the concept of knowledge and perfection.
9. The Body: a political conclave that might operate there. They have ideal concepts of government, based on 'ideal ideals'.
10. Attributes: imperfect (incomplete) objects used to demonstrate theoretical problems, the function of which is the Body, the Modulus, the Modae, and the Personality.
11. Metem-Physics: the common language of ideas found in this place.
Labels:
game design,
info-struct 1,
info-structure,
information structure,
interface design,
metaphysical,
philosophy,
virtual reality
GOOOD GUIDE ME VSVSVI should stretch, and avoid adventure. Known as Philosopher, Artist, Inventor, Poet. I live in New Haven near Yale University though I have never been an official student. Known mainly as a writer at Quora.com and as an Amazon author.
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