Things to include in virtual reality interfaces:
Innocent Logic: for example, it snows after you eat sugar, certain plants grow if you're greedy.
The ability to 'fillatilate' subtle moods into potions...These potions should contain experiences of information, as well as sensations. But it should be distributed into little pieces, like bubbles suspended in water.
More later, perhaps. Or just a new edition.
Intention and Architecture, by Carolyn Fahey
6 years ago
No comments:
Post a Comment